You Can’t Program a Duck

rubber-duck_0
Rubber Ducky, you’re the one! http://www.toyhalloffame.org/toys/rubber-duck

(Previous: Engineering: Q&A)

Every teacher has pet peeves. Every programmer does too. This post touches on something that is on my teacher list AND my programmer list: impractical examples.

As part of my professional development, I watch a lot of tutorials. A lot. I want to get all the interesting background knowledge and CS fundamentals that college students studying programming get, plus stay up to date on current tools and frameworks.

And every few tutorials or so*, I come across an example like this: Continue reading “You Can’t Program a Duck”

Problem Solving Strategies: Small Incremental Changes

(Previous: More Than a Hobby: Programming as a Job)

wordladder
Word Ladder from http://www.powgi.com/puzzle-word-ladder-2015-03-02/

For most software developers, being able to learn and adapt on the job is critical for success. Most of the tutorials and documentation I use for learning teach one small thing at a time: how to use .map in JavaScript, or how to create forms in html, or how to get data using AJAX calls, to name a few pretty standard skills. Continue reading “Problem Solving Strategies: Small Incremental Changes”

Whiteboards in Engineeringland

(Previous: I Can Has Websiting Job? Learning to Talk Tech)

whiteboard

I recently attended a tech training open house where, in describing the program, one of the engineers got really excited about one aspect in particular: the room where the students do most of their work has WALL TO WALL WHITEBOARDS. Oh yeah.

As a former teacher, I chuckled a little at this statement. Continue reading “Whiteboards in Engineeringland”